Extensive customization via an expanded skin and sound system, Customizable rules (from the various Master Rules, having both the Extra Monster Zone and Pendulum Zone, to the old Ignition Priority rule), Replays that don’t break with script updates. I don't really see enough change to say that a name change was in order. 9 talking about this. Basically a Miracle Fusion from the GY with some restrictions. Tripped me up my first two test games online. I forgave YGOpro Percy since it was clearly old software (it listed not officially supporting W10), but this newer one doesn't really have any reason to have images that are in weird proportions when full-screened to a 16*9 standard aspect ratio screen, which literally anyone with a PC nowadays has. Hosting a game for some reason has "don't shuffle deck" checked by default. Switching languages and skins on the fly. Why don't the cards? Not something I'll ever do anything with, but it's great that it exists. I have two things that I'd love to see, mostly to make it a lot easier for new players of the TCG/OCG to play. From now on, the game core, client, and AI will also receive regular updates. Official Card Game. We would like to show you a description here but the site won’t allow us. Edit: also sort of possible by setting chain mode to "Always Chain". It just bounces a Fusion Monster from the GY back to the ED, then Fusion Summons it back to the field by banishing from the GY. The problem is that there is not such a thing as an ASSUME_LOCATION (location here being any of the piles or the field) because being on a location is not a property of the card (You can think of it this way: Does taking a bus from one station to another change your hair color? Not a major issue for most, I assume, but for me personally it annoys the hell out of me, and the fact that it happens doesn't really make sense. The option to view cards for a longer period of time. Press question mark to learn the rest of the keyboard shortcuts, Open-source simulator https://github.com/ProjectIgnis. All fusion summons tend to be done by hand/player choice. Discuss tactics, episodes, decks, or whatever you'd like. Project Ignis is an international collaboration staffed entirely by volunteers and we welcome support on our projects. Other than that it's quite the gauntlet for most decks, the AI is quite dumb but the decks are super stacked. [EDOPro] Discord Server. Percival18 has retired and the team has taken over. From now on, the game core, client, and AI will also receive regular updates. The background scales with the screen properly. If this scenario happens during a duel, we would like you to discuss it with the opponent and come to an agreement, or if it happens during a tournament, proceed at the discretion of the referee/judge of the event. Warning: Very technical and lengthy stuff ahead. In functionality, very little seems to have changed. Not even Konami themselves could properly answer this question at that time on how it should be handled, we were hoping that they would say some useful information that wasn't written on the card text and that would make a proper implementation possible, then some time later, we asked the question again (again, original and translation): ご質問の状況の場合、「クロック・リザード」の効果によって、墓地から「クロック・ワイバーン」と「ファイアウォール・ドラゴン」を除外し「サイバース・クロック・ドラゴン」を融合召喚することができます。. New comments cannot be posted and votes cannot be cast. Project Ignis is an international collaboration staffed entirely by volunteers and we welcome support on our projects. It's a bummer since I recall them asking for help scripting better AIs for more creative decks like @Ignister. Edit: As of today, September 17th 2020, the card has been implemented and added to the sim by compromising on a workaround that while not the cleanest solution, can be reverted back in the event that a proper core implementation is added. In late 2017 to early 2018, Percival18 forked the current release of YGOPro Percy from EDOPro, which was, and is still, being worked on by edo9300. Overall, it's hard to change "functionality" without changing the very nature of this project as an OCG simulator. Join the Project Ignis - Yu-Gi-Oh! The game remembers your last hosting settings now, so you probably checked this by accident at some point when you started up. I've played with it and it's the same AI going around other clients like Ghost. In this scenario, you can use the effect of "Clock Lizard" to Fusion Summon "Cyberse Clock Dragon", by banishing "Clock Wyvern" and "Firewall Dragon" from the Graveyard. Thank you so much for this. Don't do any check and just pretend the card would be fusion summoned from the GY, but treat it as if it was summoned from the Extra Deck. If you click on that entry in the log, it should display the fetched card in the card info window. Specifically, with its ability to return a card from the GY to the Extra Deck in a single step, this means there must exist a way to check if an action can actually be performed before it is actually resolved or even activated. Discord Server! I haven't been playing the TCG for very long, so I don't know what each card does at a glance. Press J to jump to the feed. This means that we will be far more responsive to trickier card behaviours that require changing the game core, continued improvements to the game client, and AI enhancements. Just downloaded it and tried it out a bit. Test Hand is a great option for the deck builder. The heart of the simulator and our mission remains the same: the most accurate representation of the Yu-Gi-Oh! "Yang Zing Creation"), to put it bluntly, the core simply cannot handle these amount of interactions in its current state, it would require a significant rework as well as revising/restructuring deep design choices in order to accommodate these interactions (not to mention the amount of scripts that would need a change to account for this, which ironically, is the least of our concerns). Did I miss something? We are a bunch of random people from all over the world who started playing the former YGOPro Percy and became members of the community to the point of maintaining our own client for the game we love that brought us together. You can finally, finally set a higher time limit than 120 seconds for casual games. Getting back on here to answer some questions during a very busy day on Discord. Not really a major need that I have, since I could now also just set the time limit to really freaking high, but hey. and join one of thousands of communities. Let this question we asked OCG office when the card was released illustrate the issue (question was originally sent in Japenese): I control 1 "Clock Lizard" on the field and have 1 "Cyberse Clock Dragon", 1 "Clock Wyvern" and 1 "Firewall Dragon" in the Graveyard. The new field looks amazing, and I love the fact that you can see the Field Spell as a background for the field now like in DuelingBook. Extensive customization via an expanded skin and sound system. Here is a non-exhaustive list of the workarounds we tried but never released because they are buggy or plain wrong rulling wise (im not going into details here as that would make the post too big): Create a token or a placeholder card in the extra deck and check properties of that card as well as the GY one and try to take a decision from that. I'd like to see an option to turn gridlines back on though. edit: apparently this is already possible by setting time limit to 0. Edit: thanks to Project Ignis for replying to this lengthy comment and pointing out some things that I missed. Percival18 has retired and the team has taken over. We are not taking suggestions at this time. I haven't played any of them past the 5D's DS games...) so that I read the text carefully without having to fear that I won't know exactly what a card did or even which one they fetched. What exactly about EDOpro warranted the name change? How do I download? I play my casual games with my opponent on Discord during this quarantine, so I don't need a time limit to guarantee non-AFK-ness. Was it to differentiate from the YGOpro2 team? Image scaling hasn't changed and the cards are still weird and stretched out in both maximized and full-screen.